I've been running some tests and heres what i've come up with on how you should level your moves.
Strikes:All strikes should be no higher than 2 the damage rate hardly increases from 2 to 3, but the damage increase is a lot from 1 to 2 so you'll want your more used strikes at level 2 for sure.
Takedowns:For this its based on what your stats are for takedowns say you get the jumping double or the leg sweep single. If your tdo is 60-70 to ensure a good ratio(shine matters a lot to of course) you want it on level 3. If you have 75-85 you should probly have it at level 2 and higher than 85 tdo you don't really need any special takedown tbh.
Trips/Throws from the clinch:It all depends on position lets say your in over/under or single collar tie which are neutral position you'll probably want your trips/throws(if you have 1)to be level 2. Now the rest should be commen sense when you have underhooks or a bodylock or any other dominant clinch position you only need level 1 and if the guy your fighting has you in a dominant position you want level 3s. Level 2 would be fine if your timing's good.Note that the level of the throw increases the damage it does.
Transitions/Sweeps:Its pretty much the same as trips and throws expect their harder to get depending on where you start and where they take you. For example side control to mount postured up is easier to get so it should be a lower level than half guard postured up to mount up. Another example is the sweep from half guard bottom up to side control is harder to preform than the half guard up bottom sweep to halfguard up top. So use your judgement on how you level those based on that.
Subs:If you use subs I highly recommend making your most used ones level 3s. If your confident in your subs against other users than level 2 is alright.
For clinch striking and slams I haven't tested them but I would assume slams work the same as throws and clinch strikes work like standing strikes.
P.S. I only level my strikes and subs this is just for people that don't know what they should level a certain move to. I don't encourage anyone to level even close to all their moves.
Strikes:All strikes should be no higher than 2 the damage rate hardly increases from 2 to 3, but the damage increase is a lot from 1 to 2 so you'll want your more used strikes at level 2 for sure.
Takedowns:For this its based on what your stats are for takedowns say you get the jumping double or the leg sweep single. If your tdo is 60-70 to ensure a good ratio(shine matters a lot to of course) you want it on level 3. If you have 75-85 you should probly have it at level 2 and higher than 85 tdo you don't really need any special takedown tbh.
Trips/Throws from the clinch:It all depends on position lets say your in over/under or single collar tie which are neutral position you'll probably want your trips/throws(if you have 1)to be level 2. Now the rest should be commen sense when you have underhooks or a bodylock or any other dominant clinch position you only need level 1 and if the guy your fighting has you in a dominant position you want level 3s. Level 2 would be fine if your timing's good.Note that the level of the throw increases the damage it does.
Transitions/Sweeps:Its pretty much the same as trips and throws expect their harder to get depending on where you start and where they take you. For example side control to mount postured up is easier to get so it should be a lower level than half guard postured up to mount up. Another example is the sweep from half guard bottom up to side control is harder to preform than the half guard up bottom sweep to halfguard up top. So use your judgement on how you level those based on that.
Subs:If you use subs I highly recommend making your most used ones level 3s. If your confident in your subs against other users than level 2 is alright.
For clinch striking and slams I haven't tested them but I would assume slams work the same as throws and clinch strikes work like standing strikes.
P.S. I only level my strikes and subs this is just for people that don't know what they should level a certain move to. I don't encourage anyone to level even close to all their moves.