Charles wrote: Droges wrote:thanks Charles, although I never really left, I certainly haven't kept up with saying i would remain active.
No one got back to me about writing something for ufc3.
Hook me up with a next fight card vid(s) and I will write it up.
We didn't have anything to write about lol we didn't do anything with UFC 3. We'd started prepping, but so many issues forced us to step back until either a patch surfaced or a new game was detailed. The patch hasn't came and EA MMA 2 was announced lol the rest is history I guess.
Not to mention that a lot of people didn't want to go through the trouble of taking pictures and uploading them before a fight to prove they used a legit CAF. It was just too much a pain in the ass to police and with no fight cards, odds are nobody would see your fight except the 2 people involved. Kinda killed everything that was unique to this league.
Acoustic wrote:Think the almighty heavens!
Stat cap (for fighter diversity)
Yeah, that was one of the best things about EA MMA was the specialties (player classes). I hope they add a perk system to help diversify characters even more. In EA MMA1 there was basically maybe 3 optimal builds for each specialty which meant most boxers specialties had the same stats and most wrestlers were the same in terms of stats. If EA adds "perks" or skill boosters like in Fight Night Champions it would allow people to customize their character even more and make them more distinctive.
EX:
It would be cool if you could select 5 "perks" per character and the perks would be stuff like
Deadly Jab - 5% chance of stunning opponent with jab
Safe Submission - 5% chance of not losing position after a failed sub attempt
Knockout Artist (hands)- 5% of Flash KOing opponent with heavy hand strikes
Jumping Takedown - 5% chance of ending up in side control after a takedown.
Adrenaline Rush -5% health recovery when you rock your opponent
Iron Jaw- 5% chance of instant recovery when rocked
ect.....
Then imagine if each perk had 5 levels. So you could select 5 lvl1 perks or max out one perk or have 2lvl1 perks and 1 lvl3 perk, ect...
EX: Deadly jab at lvl5 gives a 25% of stunning oppenent
As system similar to that along with more special moves and stats would give players a lot of options when building a fighter and diversify.